Infinitum - Battle for Europe Wiki
Advertisement

General information

Military units are assigned to the Commander, and then you fight them on the Battle Map. There are 5 military unit types in the game. Every unit type has 4 different weapon types. Military units are produced in the military factories and are hidden in the bunkers. Unit types can not be combined, each Commander can have assigned only one type of units of one type of weapon.

Military unit types

Riders

Gatling Rider

Gatling Rider

Missile Rider

Missile Rider

Plasma Rider

Plasma Rider

Tesla Rider

Tesla Rider

Rider is the fastest and the cheapest military unit in the game. Rider is the perfect military unit for rapid military operations. It also brings terror to any Walker, because Rider can catch up and destroy it. Fortified Rider gets the maximum range of 4 fields, but it also gets the minimum range of 2 fields, and thus it can be easily destroyed, therefore to fortify Riders is recommended only in very specific situations.

Production cost: 10 Credits and 10 Steel

Strength: Low

Duratibility: Low

Speed: High

Standard range: 0-2 fields

Fortified Rider range: 2-4 fields

Time to fortify: 240 seconds

Time to unfortify: 180 seconds

Deploy and Evacuation cost: 1 Fuel


Tanks

Gatling Tank

Gatling Tank

Missile Tank

Missile Tank

Plasma Tank

Plasma Tank

Tesla Tank

Tesla Tank

Tank is the backbone of every respectable army. Tank is the second slowest military unit in the game, but it also has the highest durability among military units in the unfortified state. Fortified tank does not have disadvantage of the minimum range and additionally gets the maximum range of 5 fields, so it becomes a truly effective defensive unit.


Production cost:120 Credits and 150 Steel

Strength: Medium

Duratibility: High

Speed: Low

Standard range: 1.5-4

Fortified Tank range: 0-5

Time to fortify: 480 seconds

Time to unfortify: 60 seconds

Deploy and Evacuation cost: 10 Fuel

===
Skimmers ===

Gatling Skimmer

Gatling Skimmer

Missile Skimmer

Missile Skimmer

Plasma Skimmer

Plasma Skimmer

Tesla Skimmer

Tesla Skimmer

Skimmer is the most universal military unit in the game. It is an amphibious military unit, thus the only one in the game that can move through the water. Fortified Skimmer gets the maximum range of 5 fields, but it also gets the minimum range of 3 fields, and thus it can be easily destroyed, therefore to fortify Skimmers is recommended only in very specific situations.

Production cost: 150 Credits and 120 Steel

Strength: MediumDuratibility: Medium

Speed: Low

Standard range:  0-3

Fortified Skimmer range: 3-5

Time to fortify: 240 seconds

Time to unfortify: 180 seconds

Deploy and Evacuation cost: 12 Fuel


Turrets

Unfortified Turret

Unfortified Turret

Fortified Turret

Fortified Turret

Turrets are quite slow and completely harmless when moving. It is wise to protect them on the move. As soon as Turrets Fortify, they get insane range and damage capabilities.  

Production cost: 150 Credits and 300 Steel

Strength: Medium (Note: unfortified Turret cannot attack)

Duratibility: High (Note: unfortified Turret duratibility is extremely low)

Speed: Low

Fortified Turret range: 0-9

Time to fortify: 600 seconds

Time to unfortify: 180 seconds

Deploy and Evacuation cost: 40 Fuel


Walkers

Gatling Walker

Gatling Walker

Missile Walker

Missile Walker

Plasma Walker

Plasma Walker

Tesla Walker

Tesla Walker

Walkers are the second fastest Unit (after Riders) with the longest range. That makes them suitable for fast hit and run tactics, where you can spray enemy with fire from afar. Using Walkers in large Army groups is quite difficult as you need to protect them - they are a juicy target as they are difficult to produce.

Production cost: 600 Credits and 600 Steel

Strength: High

Duratibility: Medium

Speed: Medium

Standard range:  3-6

Fortified Walker range: 4-8

Time to fortify: 180 seconds

Time to unfortify: 300 seconds

Deploy and Evacuation cost: 25 Fuel


Weapon types

Main Article: Weapon Types

There are 4 different types of weapons in the game: Gatling, Missile, Plasma and Tesla. Each military unit has four subtypes, thus it is resulting in a total of 20 different units in the game. Each type of weapon is very effective against another type. This game mechanism is similar to rock-paper-scissors hand game. More information can be found in the main article.

Advertisement